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Tenants of the Dead - 7 No Commentary
3 weeks ago
61K (60,644)
39:41
patreon.com/drawwer (Comms Closed and Gallery Scenes)
Twitter: @DrawwerR34
------------------------------------------------------------------------------------------------
Lewd or Sexual scenes:
(13:40, 23:43, 35:43)
-----------------------------------------------------------------------------------------------
New playthrough. This route is alright.
(¯▿¯)
At first I was going to say it feels forced, since there are a lot of conveniences, like sudden shifts in attitude or personality with the girlfriend. In other scenes those shifts were justified, but here they just happen.
(#><)
Even so, I don't feel it's forced per se, it's more like it's just lazy. It skips a lot and jumps straight to the scenes, leaving all the buildup or the moments before the corruption to the imagination. Which is pretty meh in that regard.
(;⌣̀_⌣́)
The part I've always enjoyed in these games is the corruption itself, but in this specific route, it gets completely skipped. So it feels like adding so many characters ends up diluting the game.
(>﹏<)
For example, the side girls aside from Hyuna, who gets a bit more development are just empty characters. They're there for the scene and then they're gone.
( ̄  ̄|||)
In games like Adelaide Inn, it made sense since they were clients or travelers, so they came and went naturally. Here, they just end up feeling like characters who exist for the scene and then disappear once it's over.
(> _
Twitter: @DrawwerR34
------------------------------------------------------------------------------------------------
Lewd or Sexual scenes:
(13:40, 23:43, 35:43)
-----------------------------------------------------------------------------------------------
New playthrough. This route is alright.
(¯▿¯)
At first I was going to say it feels forced, since there are a lot of conveniences, like sudden shifts in attitude or personality with the girlfriend. In other scenes those shifts were justified, but here they just happen.
(#><)
Even so, I don't feel it's forced per se, it's more like it's just lazy. It skips a lot and jumps straight to the scenes, leaving all the buildup or the moments before the corruption to the imagination. Which is pretty meh in that regard.
(;⌣̀_⌣́)
The part I've always enjoyed in these games is the corruption itself, but in this specific route, it gets completely skipped. So it feels like adding so many characters ends up diluting the game.
(>﹏<)
For example, the side girls aside from Hyuna, who gets a bit more development are just empty characters. They're there for the scene and then they're gone.
( ̄  ̄|||)
In games like Adelaide Inn, it made sense since they were clients or travelers, so they came and went naturally. Here, they just end up feeling like characters who exist for the scene and then disappear once it's over.
(> _
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