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[MMD - Dance n Coi] Time to conqueror - Conqueror
1 day ago
614
4:20
Artist: Avian-07
Render: Anon
Model: AB8B, ドワオ-0126, Avian-07, Ngon
Motion: Suzuki Rin & 1st PLACE, Avian-07, Lovemax
Camera: TsWEITAO, Avian-07
Post-processing: Avian-07
Caption: Avian-07
BGM: IA - Conqueror, DANTZ Remix - Conqueror
Tools: MikuMikuDance, Blender, Photoshop, AfterEffects, Vegas Pro, Squirrel video frame interpolation
From January when this project was created, until the arrival of May, this MMD anime, which had gone through ups and downs, now is finally completed! In the past few months, the motion and camera have been kept improving... Although there are still many imperfections, that’s okay, I’ll keep working harder in the future.
This time, I tried Blender. I must say that while the visual results were impressive, the model itself didn’t perform well. There were quite a few clipping issues with the shirt and skirt. As for some problems with the model’s hands and legs, I tried my best to fix them, but since this is a motion capture animation and IK feet were disabled, those issues were difficult to resolve, not to mention in some cases, it was actually better to leave them as they were.
Render: Anon
Model: AB8B, ドワオ-0126, Avian-07, Ngon
Motion: Suzuki Rin & 1st PLACE, Avian-07, Lovemax
Camera: TsWEITAO, Avian-07
Post-processing: Avian-07
Caption: Avian-07
BGM: IA - Conqueror, DANTZ Remix - Conqueror
Tools: MikuMikuDance, Blender, Photoshop, AfterEffects, Vegas Pro, Squirrel video frame interpolation
From January when this project was created, until the arrival of May, this MMD anime, which had gone through ups and downs, now is finally completed! In the past few months, the motion and camera have been kept improving... Although there are still many imperfections, that’s okay, I’ll keep working harder in the future.
This time, I tried Blender. I must say that while the visual results were impressive, the model itself didn’t perform well. There were quite a few clipping issues with the shirt and skirt. As for some problems with the model’s hands and legs, I tried my best to fix them, but since this is a motion capture animation and IK feet were disabled, those issues were difficult to resolve, not to mention in some cases, it was actually better to leave them as they were.