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【4】Behemoth Ranch and Bremen Band (blacksouls)
2 days ago
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In the story, a donkey, a dog, a cat, and a rooster, all past their prime years in life and usefulness on their respective farms, were soon to be discarded or mistreated by their masters. One by one, they leave their homes and set out together. They decide to go to Bremen, known for its freedom, to live without owners and become musicians there ("Something better than death we can find anywhere").
On the way to Bremen, they see a lighted cottage; they look inside and see three robbers enjoying their ill-gotten gains. Standing on each other's backs, they decide to scare the robbers away by making a din; the men run for their lives, not knowing what the strange sound is. The animals take possession of the house, eat a good meal, and settle in for the evening.
Later that night, the robbers return and send one of their members in to investigate. He sees the cat's eyes shining in the darkness and thinks he is seeing the coals of the fire. The robber reaches over to light his candle. Things happen in quick succession; the cat scratches his face with her claws, the dog bites him on the leg, the donkey kicks him with his hooves, and the rooster crows and chases him out the door. The terrified robber tells his companions that he was beset by a horrible witch who had scratched him with her long fingernails (the cat), a dwarf who has a knife (the dog), a black monster who had hit him with a club (the donkey), and worst of all, a judge calling out from the rooftop (the rooster). The robbers abandon the cottage to the strange creatures who have taken it, where the animals live happily for the rest of their days.
On the way to Bremen, they see a lighted cottage; they look inside and see three robbers enjoying their ill-gotten gains. Standing on each other's backs, they decide to scare the robbers away by making a din; the men run for their lives, not knowing what the strange sound is. The animals take possession of the house, eat a good meal, and settle in for the evening.
Later that night, the robbers return and send one of their members in to investigate. He sees the cat's eyes shining in the darkness and thinks he is seeing the coals of the fire. The robber reaches over to light his candle. Things happen in quick succession; the cat scratches his face with her claws, the dog bites him on the leg, the donkey kicks him with his hooves, and the rooster crows and chases him out the door. The terrified robber tells his companions that he was beset by a horrible witch who had scratched him with her long fingernails (the cat), a dwarf who has a knife (the dog), a black monster who had hit him with a club (the donkey), and worst of all, a judge calling out from the rooftop (the rooster). The robbers abandon the cottage to the strange creatures who have taken it, where the animals live happily for the rest of their days.