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maria (silent hill)
used as a object
winking anus
ashley baker (silent hill)
decapitation
lisa
difference
sandy cheeks (spongebob)
bisu eula (original)
callie (splatoon)
katara (avatar the last airbender)
amity blight (the owl house)
skye (valorant)
lugia (pokemon)
green eyes
primarina (pokemon)
tyurru
hizuru minakata (summer time rendering)
tewi inaba (touhou)
male on feral
undyne (undertale)
gauntlets
fischl (genshin impact)
long breasts
garchomp (pokemon)
I need to know how someone without a whole animation studio can reach such a level of animation and texture as detailed and physics so amazing, that without spending 300 years on it
How many persons and time did it took to make all this ( counting the "pre prod" creating all the model, texture and physics )