I need to know... I need to know how someone without a whole animation studio can reach such a level of animation and texture as detailed and physics so amazing, that without spending 300 years on it How many persons and time did it took to make all this ( counting the "pre prod" creating all the model, texture and physics )
I need to know how someone without a whole animation studio can reach such a level of animation and texture as detailed and physics so amazing, that without spending 300 years on it
How many persons and time did it took to make all this ( counting the "pre prod" creating all the model, texture and physics )